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<h2 style="color:#000066">'''driver ''vehicle'''''</h2>
{{Command|= Comments
____________________________________________________________________________________________


'''Operand types:'''
| ofp |= Game name


vehicle: [[Object]]
|1.00|= Game version


'''Type of returned value:'''
|arg= global |= Arguments in MP
____________________________________________________________________________________________


[[Object]]
| Returns the driver of a vehicle. |DESCRIPTION=
____________________________________________________________________________________________


'''Description:'''
| [[Object]] <nowiki>=</nowiki> '''driver''' vehicle |SYNTAX=


Driver of the vehicle, if vehicle is not vehicle but person, person is returned.
|p1= vehicle: [[Object]]|PARAMETER1=


'''Example:'''
| [[Object]] - 
The unit sitting in the driver place is returned. If vehicle is not a vehicle but a person, the person is returned. |RETURNVALUE=
____________________________________________________________________________________________
 
|x1= <code>('''driver''' _tank) [[action]] ["getout", _tank];</code> |EXAMPLE1=


? ('''driver''' (vehicle player) != player : goto "reassign"
|x2= <code>('''driver''' ([[vehicle]] [[player]])) [[isEqualTo]] [[player]] //check if player is driver of current vehicle</code> |EXAMPLE2=
 
____________________________________________________________________________________________
 
| [[commander]], [[gunner]], [[crew]] |SEEALSO=
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<dd class="notedate">Posted on August 3, 2006 - 14:32
<dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:''
 
It is also possible to find the driver of a vehicle by placing a '''D''' after the name of the vehicle so ''Tank1D'' and '''''driver''' Tank1'' both refer to the same unit, providing the original driver has not got out of the tank.
 
The difference between the two is ''Tank1D'' is always the unit that was driver of the tank when the mission started, whilst '''''driver''' Tank1'' is the driver which is now there.
 
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
 
[[Category:Scripting Commands|DRIVER]]
[[Category:Scripting Commands OFP 1.99|DRIVER]]
[[Category:Scripting Commands OFP 1.96|DRIVER]]
[[Category:Scripting Commands OFP 1.46|DRIVER]]
[[Category:Scripting Commands ArmA|DRIVER]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 15:38, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the driver of a vehicle.
Groups:
Uncategorised

Syntax

Syntax:
Object = driver vehicle
Parameters:
vehicle: Object
Return Value:
Object - The unit sitting in the driver place is returned. If vehicle is not a vehicle but a person, the person is returned.

Examples

Example 1:
(driver _tank) action ["getout", _tank];
Example 2:
(driver (vehicle player)) isEqualTo player //check if player is driver of current vehicle

Additional Information

See also:
commandergunnercrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 3, 2006 - 14:32
hardrock
Notes from before the conversion: It is also possible to find the driver of a vehicle by placing a D after the name of the vehicle so Tank1D and driver Tank1 both refer to the same unit, providing the original driver has not got out of the tank. The difference between the two is Tank1D is always the unit that was driver of the tank when the mission started, whilst driver Tank1 is the driver which is now there.

Bottom Section