driver: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Returns the driver of a vehicle. |DESCRIPTION=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| [[Object]] <nowiki>=</nowiki> '''driver''' vehicle |SYNTAX=
|game5= arma2oa
|version5= 1.50


|p1= vehicle: [[Object]]|PARAMETER1=
|game6= tkoh
|version6= 1.00


| [[Object]] - 
|game7= arma3
The unit sitting in the driver place is returned. If vehicle is not a vehicle but a person, the person is returned. |RETURNVALUE=
|version7= 0.50
____________________________________________________________________________________________
 
|x1= <code>('''driver''' _tank) [[action]] ["getout", _tank];</code> |EXAMPLE1=


|x2= <code>('''driver''' ([[vehicle]] [[player]])) [[isEqualTo]] [[player]] //check if player is driver of current vehicle</code> |EXAMPLE2=
|arg= global


____________________________________________________________________________________________
|gr1= Object Manipulation


| [[commander]], [[gunner]], [[crew]] |SEEALSO=
|descr= Returns the driver of a vehicle.


}}
|s1= [[driver]] vehicle


<h3 style="display:none">Notes</h3>
|p1= vehicle: [[Object]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on August 3, 2006 - 14:32
|r1= [[Object]] -
<dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:''
The unit sitting in the driver place is returned. If vehicle is not a vehicle but a person, the person is returned.


It is also possible to find the driver of a vehicle by placing a '''D''' after the name of the vehicle so ''Tank1D'' and '''''driver''' Tank1'' both refer to the same unit, providing the original driver has not got out of the tank.
|x1= <sqf>(driver _tank) action ["getout", _tank];</sqf>


The difference between the two is ''Tank1D'' is always the unit that was driver of the tank when the mission started, whilst '''''driver''' Tank1'' is the driver which is now there.
|x2= <sqf>driver vehicle player isEqualTo player // check if player is driver of current vehicle</sqf>


|seealso= [[commander]] [[gunner]] [[crew]] [[currentPilot]]
}}


<!-- Note Section END -->
{{Note
</dl>
|user= Hardrock
|timestamp= 20060803143200
|text= ''Notes from before the conversion:''


<h3 style="display:none">Bottom Section</h3>
It is also possible to find the driver of a vehicle by placing a '''D''' after the name of the vehicle so ''Tank1D'' and '''''driver''' Tank1'' both refer to the same unit, providing the original driver has not got out of the tank.


 
The difference between the two is ''Tank1D'' is always the unit that was driver of the tank when the mission started, whilst '''''driver''' Tank1'' is the driver which is now there.
[[Category:Scripting Commands|DRIVER]]
}}
[[Category:Scripting Commands OFP 1.99|DRIVER]]
[[Category:Scripting Commands OFP 1.96|DRIVER]]
[[Category:Scripting Commands OFP 1.46|DRIVER]]
[[Category:Scripting Commands ArmA|DRIVER]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 20:03, 18 April 2022

Hover & click on the images for description

Description

Description:
Returns the driver of a vehicle.
Groups:
Object Manipulation

Syntax

Syntax:
driver vehicle
Parameters:
vehicle: Object
Return Value:
Object - The unit sitting in the driver place is returned. If vehicle is not a vehicle but a person, the person is returned.

Examples

Example 1:
(driver _tank) action ["getout", _tank];
Example 2:
driver vehicle player isEqualTo player // check if player is driver of current vehicle

Additional Information

See also:
commander gunner crew currentPilot

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hardrock - c
Posted on Aug 03, 2006 - 14:32 (UTC)
Notes from before the conversion: It is also possible to find the driver of a vehicle by placing a D after the name of the vehicle so Tank1D and driver Tank1 both refer to the same unit, providing the original driver has not got out of the tank. The difference between the two is Tank1D is always the unit that was driver of the tank when the mission started, whilst driver Tank1 is the driver which is now there.