editorSetEventHandler: Difference between revisions

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{{Command|= Comments
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| arma2 |= Game name
|1.00|= Game version
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| Sets given event handler of given editor.
{{Informative | Some Old Editor Command}} |= Description
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| map '''editorSetEventHandler''' [handler name,function] |= Syntax
|p1= map: [[Control]] -  |= PARAMETER1
|p2= [handler name,function]: [[Array]] -  |= PARAMETER2
|p3= |= PARAMETER3
| Nothing |= RETURNVALUE
|x1= <code>_map editorSetEventHandler ["SelectObject",""]</code>|= EXAMPLE1
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|  |= SEEALSO
|  |= MPBEHAVIOUR
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}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]]

Revision as of 01:07, 16 August 2017

Hover & click on the images for description

Description

Description:
Sets given event handler of given editor.
Some Old Editor Command
Groups:
Uncategorised

Syntax

Syntax:
map editorSetEventHandler [handler name,function]
Parameters:
map: Control -
[handler name,function]: Array -
Return Value:
Nothing

Examples

Example 1:
_map editorSetEventHandler ["SelectObject",""]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section