enableFatigue: Difference between revisions

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(local args, global effect)
(No difference)

Revision as of 22:16, 10 July 2015

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Description

Description:
Enables/Disables the person's fatigue.
Groups:
Uncategorised

Syntax

Syntax:
unit enableFatigue enable
Parameters:
unit: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
player enableFatigue false;
Example 2:
{ _x enableFatigue false; } forEach (units group player);

Additional Information

See also:
getFatiguesetFatigue

Notes

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Notes

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Posted on March 24, 2015 - 16:30 (UTC)
Harmdhast
When the player dies enableFatigue is set to true after the respawn