Difference between revisions of "enableSaving"

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(Examples added from A2 campaign and testing.)
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{{Command|= Comments
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{{Command|Comments=
 
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| arma2 |= Game name
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| arma2 |Game name=
  
|1.00|= Game version
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|1.00|Game version=
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 +
|gr1= Mission Information |GROUP1=
 
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| Enable / disable saving of the game. When disabled,the autosave is created (if not forbidden by save == false). |= Description
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| Enable / disable saving of the game with an optional autosave. |DESCRIPTION=
 
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| '''enableSaving''' enable or [enable,save] |= Syntax
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| [[enableSaving]] enable |SYNTAX=
  
|p1= [enable,save]: Array -  |= PARAMETER1
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|p1= enable: [[Boolean]] |PARAMETER1=  
  
|p2= |= PARAMETER2
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| [[Nothing]] |RETURNVALUE=
  
|p3= |= PARAMETER3
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| Nothing |= RETURNVALUE
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|s2= [[enableSaving]] [enable, save] |SYNTAX2=
  
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|p21= enable: [[Boolean]] - allow manual saving |PARAMETER21=
  
|x1= <pre>
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|p22= save: [[Boolean]] - create an autosave on command execution |PARAMETER22=
enableSaving false; // Saving disabled and make autosave.
 
enableSaving true; // Saving enabled without autosave.
 
 
 
enableSaving [false, false]; // Saving disabled without autosave.
 
enableSaving [false, true]; // Saving disabled and make autosave.
 
enableSaving [true, false]; // Saving enabled without autosave.
 
enableSaving [true, true]; // Saving enabled without autosave.
 
</pre>|= EXAMPLE1
 
  
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|r2= [[Nothing]] |RETURNVALUE2=
 
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| |= SEEALSO
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|x1= <code>[[enableSaving]] [[false]]; {{cc|saving disabled, does autosave - same as [<nowiki/>[[false]], [[true]]]}}
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[[enableSaving]] [[true]]; {{cc|saving enabled, doesn't autosave - same as [<nowiki/>[[true]], [[false]]]}}
  
| |= MPBEHAVIOUR
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[[enableSaving]] [<nowiki/>[[false]], [[false]]]; {{cc|saving disabled, doesn't autosave}}
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[[enableSaving]] [<nowiki/>[[false]], [[true]]]; {{cc|saving disabled, does autosave}}
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[[enableSaving]] [<nowiki/>[[true]], [[false]]]; {{cc|saving enabled, doesn't autosave}}
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[[enableSaving]] [<nowiki/>[[true]], [[true]]]; {{cc|saving enabled, does autosave}}
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</code>|EXAMPLE1=  
 
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 +
 +
| [[loadGame]], [[saveGame]], [[savingEnabled]] |SEEALSO=
 
}}
 
}}
  
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<h3 style='display:none'>Bottom Section</h3>
 
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 09:03, 19 September 2020

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Enable / disable saving of the game with an optional autosave.

Syntax

Syntax:
enableSaving enable
Parameters:
enable: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
enableSaving [enable, save]
Parameters:
enable: Boolean - allow manual saving
save: Boolean - create an autosave on command execution
Return Value:
Nothing

Examples

Example 1:
enableSaving false; // saving disabled, does autosave - same as [false, true] enableSaving true; // saving enabled, doesn't autosave - same as [true, false] enableSaving [false, false]; // saving disabled, doesn't autosave enableSaving [false, true]; // saving disabled, does autosave enableSaving [true, false]; // saving enabled, doesn't autosave enableSaving [true, true]; // saving enabled, does autosave

Additional Information

See also:
loadGamesaveGamesavingEnabled
Groups:
Mission Information

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section