enableSaving: Difference between revisions

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m (Text replacement - "|= Comments" to "|Comments=")
m (Add DescriptioN.ext - saving seeAlso link)
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Enable / disable saving of the game.
|game3= tkoh
|version3= 1.00


<br>When disabled, the autosave is created (if not forbidden by save <nowiki>==</nowiki> false). |DESCRIPTION=
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| '''enableSaving''' enable |SYNTAX=
|gr1= Mission Information


|p1= enable: [[Boolean]] - |PARAMETER1=  
|descr= Enable / disable saving of the game with an optional autosave.


|p2= |PARAMETER2=  
|s1= [[enableSaving]] enable


|p3= |PARAMETER3=  
|p1= enable: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]


____________________________________________________________________________________________
|s2= [[enableSaving]] [enable, save]


|s2= '''enableSaving''' [enable, save] |=
|p21= enable: [[Boolean]] - allow [[saveGame]] command usage and manual saving


|p21= [enable, save]: [[Array]] |=
|p22= save: [[Boolean]] - create an autosave on command execution


|p22= enable: [[Boolean]] - allow manual saving |=
|r2= [[Nothing]]


|p23= save: [[Boolean]] - create autosave |=
|x1= <sqf>
enableSaving false; // saving disabled, does autosave - same as [false, true]
enableSaving true; // saving enabled, does not autosave - same as [true, false]


|r2= [[Nothing]] |=
enableSaving [false, false]; // saving disabled, does not autosave
enableSaving [false, true]; // saving disabled, does autosave
enableSaving [true, false]; // saving enabled, doesn't autosave
enableSaving [true, true]; // saving enabled, does autosave
</sqf>


|x1= <code>[[enableSaving]] [[false]]; // Saving disabled and make autosave.
|seealso= [[loadGame]] [[saveGame]] [[savingEnabled]] [[isSaving]] [[BIS_fnc_enableSaving]] {{Link|Description.ext#saving}}
[[enableSaving]] [[true]];  // Saving enabled without autosave.
}}
 
[[enableSaving]] [ [[false]], [[false]] ]; // Saving disabled without autosave.
[[enableSaving]] [ [[false]], [[true]]  ]; // Saving disabled and make autosave.
[[enableSaving]] [ [[true]],  [[false]] ]; // Saving enabled without autosave.
[[enableSaving]] [ [[true]],  [[true]]  ]; // Saving enabled and make autosave.
</code>|EXAMPLE1=
 
____________________________________________________________________________________________


| [[loadGame]], [[saveGame]], [[savingEnabled]] |SEEALSO=  
{{Note
 
|user= POLPOX
| |MPBEHAVIOUR=  
|timestamp= 20230102114855
____________________________________________________________________________________________
|text= Also possible to disable Save and Exit button from pause menu and replaces it with Abort. (confirmed in Arma 3 2.12)
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 01:04, 29 April 2023

Hover & click on the images for description

Description

Description:
Enable / disable saving of the game with an optional autosave.
Groups:
Mission Information

Syntax

Syntax:
enableSaving enable
Parameters:
enable: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
enableSaving [enable, save]
Parameters:
enable: Boolean - allow saveGame command usage and manual saving
save: Boolean - create an autosave on command execution
Return Value:
Nothing

Examples

Example 1:
enableSaving false; // saving disabled, does autosave - same as [false, true] enableSaving true; // saving enabled, does not autosave - same as [true, false] enableSaving [false, false]; // saving disabled, does not autosave enableSaving [false, true]; // saving disabled, does autosave enableSaving [true, false]; // saving enabled, doesn't autosave enableSaving [true, true]; // saving enabled, does autosave

Additional Information

See also:
loadGame saveGame savingEnabled isSaving BIS_fnc_enableSaving Description.ext - saving

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
POLPOX - c
Posted on Jan 02, 2023 - 11:48 (UTC)
Also possible to disable Save and Exit button from pause menu and replaces it with Abort. (confirmed in Arma 3 2.12)