enableSaving: Difference between revisions

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(formatting example, added see also)
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[[enableSaving]] [ [[false]], [[true]]  ]; // Saving disabled and make autosave.
[[enableSaving]] [ [[false]], [[true]]  ]; // Saving disabled and make autosave.
[[enableSaving]] [ [[true]],  [[false]] ]; // Saving enabled without autosave.
[[enableSaving]] [ [[true]],  [[false]] ]; // Saving enabled without autosave.
[[enableSaving]] [ [[true]],  [[true]]  ]; // Saving enabled without autosave.
[[enableSaving]] [ [[true]],  [[true]]  ]; // Saving enabled and make autosave.
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  



Revision as of 11:17, 16 March 2014

Hover & click on the images for description

Description

Description:
Enable / disable saving of the game.
When disabled, the autosave is created (if not forbidden by save == false).
Groups:
Uncategorised

Syntax

Syntax:
enableSaving enable
Parameters:
enable: Boolean -
Return Value:
Nothing

Alternative Syntax

Syntax:
enableSaving [enable, save]
Parameters:
[enable, save]: Array
enable: Boolean - allow manual saving
save: Boolean - create autosave
Return Value:
Nothing

Examples

Example 1:
enableSaving false; // Saving disabled and make autosave. enableSaving true; // Saving enabled without autosave. enableSaving [ false, false ]; // Saving disabled without autosave. enableSaving [ false, true ]; // Saving disabled and make autosave. enableSaving [ true, false ]; // Saving enabled without autosave. enableSaving [ true, true ]; // Saving enabled and make autosave.

Additional Information

See also:
loadGamesaveGamesavingEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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