enableVehicleSensor: Difference between revisions

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m (fixed syntax)
m (rewrote parameter description in order to prevent confusion)
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|p1 = vehicle: [[Object]]
|p1 = vehicle: [[Object]]


|p2 = componentName : [[String]] - name of component
|p2 = componentName : [[String]] - The component's name (can either be it's "real name" or it's className)


|p3 = state: [[Bool]] - component state [on/off]
|p3 = state: [[Bool]] - component state [on/off]


| [[Nothing]] |= Return value |= Return value
| [[Nothing]] |= Return value |= Return value
| s2=vehicle '''enableVehicleSensor''' [componentClassName, state]|= Syntax
|p21 = vehicle: [[Object]]
|p22 = componentName : [[String]] - class name of component
|p23 = state: [[Bool]] - component state [on/off]
| r2=[[Nothing]] |= Return value |= Return value
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Revision as of 10:55, 29 August 2017


Hover & click on the images for description

Description

Description:
Enable/disable given sensor
Groups:
Uncategorised

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it's "real name" or it's className)
state: Bool - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

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Notes

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