Difference between revisions of "endLoadingScreen"

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(format)
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|x1= <code>[[startLoadingScreen]] ["Loading My Mission"];<br/><br/>//Batch of code<br/><br/>[[progressLoadingScreen]] 0.5;<br/><br/>//Batch of code<br/><br/>[[endLoadingScreen]];</code>|= EXAMPLE1
+
|x1= <code>[[startLoadingScreen]] ["Loading My Mission"];
 
+
//Batch of code
|x2= <code>
+
//Batch of code
// Provide a screen is loading
+
//Batch of code
[[disableSerialization]];
+
[[progressLoadingScreen]] 0.5;
[[endLoadingScreen]]; //to avoid freezing the game, end loading screen in advance if a display was created who need user input at the next frame.
+
//Batch of code
[[findDisplay]] 49 [[createDisplay]] "RscDisplayCommonMessagePause";
+
//Batch of code
</code>|= EXAMPLE2
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//Batch of code
 +
[[endLoadingScreen]];</code>|= EXAMPLE1
  
 
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Revision as of 12:57, 15 May 2015

Introduced with Arma 2 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Finish loading screen displaying (started by startLoadingScreen).

Syntax

Syntax:
endLoadingScreen
Return Value:
Nothing

Examples

Example 1:
startLoadingScreen ["Loading My Mission"]; //Batch of code //Batch of code //Batch of code progressLoadingScreen 0.5; //Batch of code //Batch of code //Batch of code endLoadingScreen;

Additional Information

Multiplayer:
-
See also:
startLoadingScreenprogressLoadingScreen

Notes

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Notes

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