exec: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Any Value" to "Anything")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 21: Line 21:
|x1= <code>[<nowiki/>[[player]], _jeep] [[exec]] "getin.sqs"</code>
|x1= <code>[<nowiki/>[[player]], _jeep] [[exec]] "getin.sqs"</code>


| [[execVM]], [[call]], [[spawn]], [[execFSM]]
|seealso= [[execVM]], [[call]], [[spawn]], [[execFSM]]
}}
}}



Revision as of 00:41, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
argument: Anything - the argument passed to the script through the _this variable. To pass multiple arguments, use an Array.
script: String - the file path to the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order.
If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's PBO file without extension.
Return Value:
Return value needed

Examples

Example 1:
[player, _jeep] exec "getin.sqs"

Additional Information

See also:
execVMcallspawnexecFSM

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note