exec: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(moved some ancient note to talk)
(format wording)
Line 9: Line 9:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Execute a script using (the deprecated) .sqs syntax. The argument is passed to the script in the "_this" variable, and magic variable "_time" within the script contains the time in seconds that the script has been running.<br>
| Execute a script using (the deprecated but still available) .sqs syntax. The argument is passed to the script in the "_this" variable, and magic variable "_time" within the script contains the time in seconds that the script has been running.<br>
'''It is not recommended to use this command in any game other than [[OFP]].''' Instead, the [[execVM]] command should be used.<br>
Alternatively use [[execVM]] command in combination with .sqf syntax.<br>
Learn more about scripts under [[Script|Scripts]]. |= Description
Learn more about scripts under [[Script|Scripts]]. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________
Line 23: Line 23:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <pre>[player, _jeep] exec "getin.sqs"</pre> |= Example 1
|x1= <pre>[player, _jeep] [[exec]] "getin.sqs"</pre> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 22:33, 12 February 2015

Hover & click on the images for description

Description

Description:
Execute a script using (the deprecated but still available) .sqs syntax. The argument is passed to the script in the "_this" variable, and magic variable "_time" within the script contains the time in seconds that the script has been running.
Alternatively use execVM command in combination with .sqf syntax.
Learn more about scripts under Scripts.
Groups:
Uncategorised

Syntax

Syntax:
argument exec script
Parameters:
argument: Any Value - the argument which should be passed to the script. To pass multiple arguments, use an array.
script: String - the name of the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order.
If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's *.pbo file without extension.
Return Value:
Nothing

Examples

Example 1:
[player, _jeep] [[exec]] "getin.sqs"

Additional Information

See also:
execVMcallspawnexecFSM

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section