execFSM: Difference between revisions

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(add. classification)
(Actually, passing parameters work in same way for execFSM and execVM)
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<dl class='command_description'>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
Theres a difference in passing the parameters between [[execFSM]] and [[execVM]] or [[exec]]


'''''Example:'''''
'''[[execFSM]]:'''
<code>
hndl = [player] execFSM "group_follow.fsm";
</code>
'''[[execVM]]:'''
<code>
hndl = player execVM "group_follow.sqf";
</code>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 16:28, 3 August 2010

Hover & click on the images for description

Description

Description:
Execute the scripted FSM. The FSM file is first searched in the mission folder, then in the campaign scripts folder and finally in the global scripts folder. Returns the FSM handler or 0 when failed.
Groups:
Uncategorised

Syntax

Syntax:
execFSM filename
Parameters:
filename: -
Return Value:
Number

Examples

Example 1:
execFSM "test.fsm";

Additional Information

See also:
FSMcommandFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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