exitWith: Difference between revisions

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<!-- Note Section BEGIN -->
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You cannot use exitWith as a way to return values. For example:
<code>myFunc = {
if (alive _this) exitWith {true}; // won't work
false
}
</code> --[[User:Doolittle|Doolittle]] 22:17, 1 July 2008 (CEST)
<!-- Note Section END -->
<!-- Note Section END -->
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Revision as of 22:17, 1 July 2008

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
If the result of condition is true, code is evaluated, and current block with result of code. It only exits the current scope. exitWith exits the execution of a context, which doesnt mean it will exit a script. A context is defined, for example, by while loops, for loops, if blocks, etc. To simplify, if you have code between {}, then you have a context.
Groups:
Uncategorised

Syntax

Syntax:
if (condition) exitWith {Code}
Parameters:
Code
Return Value:
Anything

Examples

Example 1:
if (_x>5) exitWith {echo "_x is too big"; _x} When _x is greater then 5, outputs message and terminates code in current level with value of _x
Example 2:
for "_j" from 1 to 10 do { player sideChat format ["%1",_j]; if (_j==5) exitWith {player sideChat "5 is enough"}; }; player sideChat "Complete"; Only the "for" loop will exit when the exitWith condition has been fulfilled (not the whole script). Execution will continue after the end of the loop (player sideChat "Complete").

Additional Information

See also:
elseControl Structuresthen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

You cannot use exitWith as a way to return values. For example: myFunc = { if (alive _this) exitWith {true}; // won't work false } --Doolittle 22:17, 1 July 2008 (CEST)

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