fillWeaponsFromPool: Difference between revisions

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[[Category:Scripting Commands ArmA|FILLWEAPONSFROMPOOL]]
[[Category:Scripting Commands ArmA|FILLWEAPONSFROMPOOL]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Revision as of 20:23, 17 November 2010

Hover & click on the images for description

Description

Description:
Adds magazines from the campaign pool to the given unit, depending on his weapons.
Groups:
Uncategorised

Syntax

Syntax:
fillWeaponsFromPool unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
fillWeaponsFromPool _soldier

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

FILLWEAPONSFROMPOOL