findCover: Difference between revisions

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[[Category:Scripting Commands|FINDCOVER]]
{{Command|Comments=
[[Category:Scripting Commands ArmA|FINDCOVER]]
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<h2 style="color:#000066">''object '' ''' findCover  '' [position, hidePosition, maxDist]'''''</h2>
| arma |Game name=


|1.00|Game version=
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'''Operand types:'''
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br>
{{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
|DESCRIPTION=
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'''object''': [[Object]]
| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |SYNTAX=
   
'''[position, hidePosition, maxDist]''': [[Array]]


'''Type of returned value:'''
|p1= object: [[Object]] |PARAMETER1=
|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]] |PARAMETER2=
|p3= position: [[Array]] - format [[Position]] |=Paramater 3
|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from |PARAMETER4=
|p5= maxDist: [[Number]] |PARAMETER5=
|p6= minDist: [[Number]] (Optional)|PARAMETER6=
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|PARAMETER7=
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8=
| [[Object]] - always [[objNull]]|RETURNVALUE=
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|x1= - |EXAMPLE1=
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| [[getHideFrom]], [[setHideBehind]], [[isHidden]] |SEEALSO=


[[Object]]
}}


'''Compatibility:'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- CONTINUE Notes -->


Version 2.92 required.
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)
<dt class="note">[[User:SnowSky|SnowSky]]
<dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]]


'''Description:'''
<!-- DISCONTINUE Notes -->
</dl>


Returns the object where the object should search for cover.
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|FINDCOVER]]
[[Category:Scripting Commands ArmA|FINDCOVER]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 03:05, 10 January 2020

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Not implemented in Arma 2 or Arma 3, always returns objNull
Groups:
Uncategorised

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos

Bottom Section