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{{Command|Comments= | |||
____________________________________________________________________________________________ | |||
| arma |Game name= | |||
|1.00|Game version= | |||
|gr1= Broken Commands |GROUP1= | |||
____________________________________________________________________________________________ | |||
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br> | |||
{{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | |||
|DESCRIPTION= | |||
____________________________________________________________________________________________ | |||
| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |SYNTAX= | |||
'''[position, hidePosition, maxDist] | |||
|p1= object: [[Object]] |PARAMETER1= | |||
|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]] |PARAMETER2= | |||
|p3= position: [[Array]] - format [[Position]] |=Paramater 3 | |||
|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from |PARAMETER4= | |||
|p5= maxDist: [[Number]] |PARAMETER5= | |||
|p6= minDist: [[Number]] (Optional)|PARAMETER6= | |||
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|PARAMETER7= | |||
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8= | |||
| [[Object]] - always [[objNull]]|RETURNVALUE= | |||
____________________________________________________________________________________________ | |||
|x1= - |EXAMPLE1= | |||
____________________________________________________________________________________________ | |||
| [[getHideFrom]], [[setHideBehind]], [[isHidden]] |SEEALSO= | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- CONTINUE Notes --> | |||
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC) | |||
<dt class="note">[[User:SnowSky|SnowSky]] | |||
<dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]] | |||
<!-- DISCONTINUE Notes --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|FINDCOVER]] | |||
[[Category:Scripting Commands Armed Assault|FINDCOVER]] | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 13:16, 25 September 2020
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Broken Commands
Syntax
- Syntax:
- object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos