findCover: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= Broken Commands |GROUP1=
|gr1= Broken Commands


| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br>
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br>
{{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
{{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
|DESCRIPTION=


| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |SYNTAX=


|p1= object: [[Object]] |PARAMETER1=
| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]] |PARAMETER2=
 
|p1= object: [[Object]]
|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]]
|p3= position: [[Array]] - format [[Position]] |=Paramater 3
|p3= position: [[Array]] - format [[Position]] |=Paramater 3
|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from |PARAMETER4=
|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from
|p5= maxDist: [[Number]] |PARAMETER5=
|p5= maxDist: [[Number]]
|p6= minDist: [[Number]] (Optional)|PARAMETER6=
|p6= minDist: [[Number]] (Optional)
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|PARAMETER7=
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8=
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check
| [[Object]] - always [[objNull]]|RETURNVALUE=
| [[Object]] - always [[objNull]]
|x1= - |EXAMPLE1=
|x1= -
| [[getHideFrom]], [[setHideBehind]], [[isHidden]] |SEEALSO=
| [[getHideFrom]], [[setHideBehind]], [[isHidden]]


}}
}}

Revision as of 01:34, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Not implemented in Arma 2 or Arma 3, always returns objNull
Groups:
Broken Commands

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos

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