findCover: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
Lou Montana (talk | contribs) |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Broken Commands | |gr1= Broken Commands | ||
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. | |descr= Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | ||
{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | |||
| object | |s1= object [[findCover]] [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 20: | Line 30: | ||
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from | |p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from | ||
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check | |p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check | ||
| [[Object]] - always [[objNull]] | |r1= [[Object]] - always [[objNull]] | ||
|x1= - | |x1= - | ||
| [[getHideFrom]] | |seealso= [[getHideFrom]] [[setHideBehind]] [[isHidden]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt><dt> | |||
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)</dd> | <dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)</dd> | ||
<dt class="note">[[User:SnowSky|SnowSky]]</dt> | <dt class="note">[[User:SnowSky|SnowSky]]</dt> | ||
<dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]] | <dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]] | ||
</dl> | </dl> | ||
Revision as of 15:50, 20 January 2022
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Broken Commands
Syntax
- Syntax:
- object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFrom setHideBehind isHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Broken Commands