Difference between revisions of "findCover"

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| HiddenNearObject <nowiki>=</nowiki> [[Object#Unit|Unit]] '''findCover''' <nowiki>[</nowiki>[[Position]], hidePos, maxDist, minDist, visPos, ignoreObject] |= Syntax
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| [[Object]] <nowiki>=</nowiki> object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |= Syntax
  
|p1= HiddenNearObject : [[Object]] |= Parameter 1
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|p1= object: [[Object]] |= Parameter 1
|p2= [[Object#Unit|Unit]] |= Parameter 2
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|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]] |= Parameter 2
|p3= [[Position]]|=Paramater 3
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|p3= position: [[Array]] - format [[Position]] |=Paramater 3
|p4= hidePos: [[Position]] Position of that which the unit should hide from|= Parameter 4
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|p4= hidePosition: [[Array]] - format [[Position]] Position of that which the unit should hide from|= Parameter 4
 
|p5= maxDist: [[Number]] |= Parameter 5
 
|p5= maxDist: [[Number]] |= Parameter 5
 
|p6= minDist: [[Number]] (Optional)|= Parameter 6
 
|p6= minDist: [[Number]] (Optional)|= Parameter 6
|p7= visPos: [[Position]] (Optional) used to select cover that unit can see in that direction|= Parameter 7
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|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|= Parameter 7
 
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|= Parameter 8
 
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|= Parameter 8
 
| [[Object]] |= Return value
 
| [[Object]] |= Return value

Revision as of 23:58, 22 January 2009

Introduced with Armed Assault version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Syntax

Syntax:
Object = object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format Position Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
temp = _hider findCover [getPos _hider, getPos player,50] 

Additional Information

See also:
See also needed

Notes

i
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Notes

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