Difference between revisions of "findCover"

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m (broken since Arma 2)
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| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional in ArmA 2. |= Description
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| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2. |= Description
 
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Revision as of 13:28, 14 August 2013

Introduced with Armed Assault version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2.

Syntax

Syntax:
Object = object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format Position Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
temp = _hider findCover [getPos _hider, getPos player,50] 

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

Posted on 17 Oct, 2009
Dr_Eyeball
Arma 2: v1.04: Usage creates report log message: "MicroAI: Command findCover not implemented (<unit id>)"
Posted on 07 Jan, 2011
kju
OA: v1.57: Still non functional.
Posted on 12 July, 2011
Demonized
CO: v1.59: Still non functional.

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