Difference between revisions of "findCover"

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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| arma |= Game name
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|game1= arma1
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|version1= 1.00
  
|1.00|= Game version
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|game2= arma2
____________________________________________________________________________________________
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|version2= 1.00
  
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2.
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|game3= arma2oa
<br/><br/>This command is part of [[getHideFrom]], [[findCover]], [[setHideBehind]] non-functional trio. |= Description
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|version3= 1.50
____________________________________________________________________________________________
 
  
| [[Object]] <nowiki>=</nowiki> object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |= Syntax
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|game4= tkoh
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|version4= 1.00
  
|p1= object: [[Object]] |= Parameter 1
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|game5= arma3
|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]] |= Parameter 2
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|version5= 0.50
|p3= position: [[Array]] - format [[Position]] |=Paramater 3
 
|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from |= Parameter 4
 
|p5= maxDist: [[Number]] |= Parameter 5
 
|p6= minDist: [[Number]] (Optional)|= Parameter 6
 
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|= Parameter 7
 
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|= Parameter 8
 
| [[Object]] |= Return value
 
____________________________________________________________________________________________
 
|x1=  |= Example 1
 
____________________________________________________________________________________________
 
| [[getHideFrom]], [[setHideBehind]], [[isHidden]] |= See also
 
  
}}
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|gr1= Broken Commands
  
<h3 style="display:none">Notes</h3>
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|descr= Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<dd class="notedate">Posted on 17 Oct, 2009
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|s1= object [[findCover]] [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''<dd class="note">
 
Arma 2: v1.04: Usage creates report log message: "''MicroAI: Command findCover not implemented (<unit id>)''"<br>
 
  
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|p1= object: [[Object]]
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|p2= [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: [[Array]]
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|p3= position: [[Array]] - format [[Position]] |=Paramater 3
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|p4= hidePosition: [[Array]] - format [[getHideFrom]]. Position of that which the unit should hide from
 +
|p5= maxDist: [[Number]]
 +
|p6= minDist: [[Number]] (Optional)
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|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from
 +
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check
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|r1= [[Object]] - always [[objNull]]
  
<dd class="notedate">Posted on 07 Jan, 2011
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|x1= -
<dt class="note">'''[[User:kju|kju]]'''<dd class="note">
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|seealso= [[getHideFrom]], [[setHideBehind]], [[isHidden]]
OA: v1.57: Still non functional.
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}}
  
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<dl class="command_description">
  
<dd class="notedate">Posted on 12 July, 2011
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<dt><dt>
<dt class="note">'''[[User:Demonized|Demonized]]'''<dd class="note">
 
CO: v1.59: Still non functional.
 
 
 
 
 
<dd class="notedate">Posted on 13 February, 2014
 
<dt class="note">'''[[User:Killzone_Kid|Killzone_Kid]]'''<dd class="note">
 
Arma 3: Still non functional.
 
 
 
<!-- Note Section END -->
 
</dl>
 
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|FINDCOVER]]
 
[[Category:Scripting Commands ArmA|FINDCOVER]]
 
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
 
 
<!-- CONTINUE Notes -->
 
<dl class="command_description">
 
 
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)</dd>
 
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)</dd>
 
<dt class="note">[[User:SnowSky|SnowSky]]</dt>
 
<dt class="note">[[User:SnowSky|SnowSky]]</dt>
<dd class="note">
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<dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]]
An alternative function in ArmA 3 might be bis_fnc_findSafePos
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</dd>
 
 
</dl>
 
</dl>
<!-- DISCONTINUE Notes -->
 

Latest revision as of 19:00, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
Not implemented in Arma 2 or Arma 3, always returns objNull
Groups:
Broken Commands

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos