Difference between revisions of "findCover"

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
 
|descr= Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}}
  
|s1= object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
+
|s1= object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
  
 
|p1= object: [[Object]]
 
|p1= object: [[Object]]

Revision as of 23:02, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
Not implemented in Arma 2 or Arma 3, always returns objNull
Groups:
Broken Commands

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos