findCover

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Revision as of 23:31, 26 August 2007 by Mikero (talk | contribs) (example)
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Introduced with Armed Assault version 1.001.00
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Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Syntax

Syntax:
HiddenNearObject = unit findCover [ Position,hidePos,maxDist,minDist,visPos ,ignoreObject ]
Parameters:
HiddenNearObject : Object
unit: Object
Position: (Array)
hidePos: Position
maxDist: Number
minDist: Number(Optional)
visPos :Position(Optional)used to select cover that unit can see in that direction
ignoreObject:Object(Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
temp = hider findCover [getPos hider, getPos player,50] 

Additional Information

See also:
See also needed

Notes

i
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Notes

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