findCover

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Revision as of 23:58, 22 January 2009 by Planck (talk | contribs)
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Introduced with Armed Assault version 1.001.00
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Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Syntax

Syntax:
Object = object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format Position Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
temp = _hider findCover [getPos _hider, getPos player,50] 

Additional Information

See also:
See also needed

Notes

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Notes

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