Difference between revisions of "flagOwner"

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m (Added to "see also" + <pre> to <code> + layout tidy)
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| [[Object]] -   
 
| [[Object]] -   
The person or vehicle that owns the flag is returned. If used on anything else than a flag, the returned value is [[objNull]]. If the flag is on its pole, the return value is NULL. If the flagowner is dead, the return value is the name of the soldier model. |= Return value
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The person or vehicle that owns the flag is returned. If used on anything else than a flag, the returned value is [[objNull]].
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<br>
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If the flag is on its pole, the return value is NULL.
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<br>
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If the flagowner is dead, the return value is the name of the soldier model. |= Return value
 
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|x1= <pre>_person = flagowner _flagOne</pre> |= Example 1
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|x1= <code>_person = [[flagOwner]] _flagOne;</code> |= Example 1
 
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| [[flag]], [[setFlagOwner]] |= See also
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| [[Flag Textures]], [[flag]], [[setFlagOwner]], [[setFlagSide]], [[setFlagTexture]] |= See also
  
 
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Revision as of 05:25, 25 March 2014

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns the owner of a flag.

Syntax

Syntax:
Object = flagOwner flag
Parameters:
flag: Object
Return Value:
Object - The person or vehicle that owns the flag is returned. If used on anything else than a flag, the returned value is objNull.
If the flag is on its pole, the return value is NULL.
If the flagowner is dead, the return value is the name of the soldier model.

Examples

Example 1:
_person = flagOwner _flagOne;

Additional Information

See also:
Flag TexturesflagsetFlagOwnersetFlagSidesetFlagTexture

Notes

i
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Notes

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