forceAtPositionRTD: Difference between revisions
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{{RV|type=command | |||
| TKOH | |||
| | |gr1= RTD | ||
|1.00 | |1.00 | ||
| game2= arma 3 | | game2= arma 3 | ||
|version2=1.34 | |version2=1.34 | ||
| Adds force generator to world. | | Adds force generator to world. | ||
{{Feature | {{Feature|afm}} | ||
| | | [[forceAtPositionRTD]] position | ||
| [[ | |p1= position: [[Array]] - Position where to force generator is created. | ||
| | | [[Number]] - Force index | ||
|[[ | |x1= <code>[[forceAtPositionRTD]];</code> | ||
|seealso= [[clearForcesRTD]] | |||
}} | }} | ||
{{GameCategory|tkoh|Scripting Commands}} | |||
Revision as of 00:43, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- RTD
Syntax
- Syntax:
- Syntax needed
- Parameters:
- position: Array - Position where to force generator is created.
- Return Value:
- Return value needed
Examples
- Example 1:
forceAtPositionRTD;
Additional Information
- See also:
- clearForcesRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note