forceAtPositionRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^=]{12,}) * \|s1=" to " |descr=$1 |s1=") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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{{RV|type=command | {{RV|type=command | ||
| tkoh | |game1= tkoh | ||
|version1= 1.00 | |||
|gr1= RTD | |||
|game2= arma3 | |||
|gr1= | |||
|game2= | |||
|version2=1.34 | |version2=1.34 | ||
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{{Feature|afm}} | {{Feature|afm}} | ||
|s1= | |s1= [[forceAtPositionRTD]] position | ||
|p1= position: [[Array]] - Position where to force generator is created. | |p1= position: [[Array]] - Position where to force generator is created. | ||
|r1=[[Number]] - Force index | |r1= [[Number]] - Force index | ||
|x1= <code>[[forceAtPositionRTD]];</code> | |x1= <code>[[forceAtPositionRTD]];</code> |
Revision as of 23:34, 7 August 2021
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceAtPositionRTD position
- Parameters:
- position: Array - Position where to force generator is created.
- Return Value:
- Number - Force index
Examples
- Example 1:
forceAtPositionRTD;
Additional Information
- See also:
- clearForcesRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note