forceCadetDifficulty: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |game1= arma3dev |version1= 2.01" to " |game1= arma3 |version1= 2.02")
m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "")
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 2.02
|version1= 2.02
|arg=
|eff=
|serverExec=


|gr1= Difficulty
|gr1= Difficulty


|descr= Forces <tt>showCadetHints</tt> and <tt>showCadetWP</tt> global Cadet [[Arma 3: Difficulty Menu|{{arma3}} difficulty]], returns previous settings.
|descr= Forces <tt>showCadetHints</tt> and <tt>showCadetWP</tt> global Cadet [[Arma 3: Difficulty Settings|{{arma3}} difficulty]], returns previous settings.
 
|mp=
 
|pr=


|s1= [[forceCadetDifficulty]] [showCadetHints, showCadetWP]
|s1= [[forceCadetDifficulty]] [showCadetHints, showCadetWP]
Line 61: Line 50:
<nowiki>[</nowiki>[[missionNamespace]], "OnGameOptionsExited", _fnc_forceCadetDifficulty] [[call]] [[BIS_fnc_addScriptedEventHandler]];</code>
<nowiki>[</nowiki>[[missionNamespace]], "OnGameOptionsExited", _fnc_forceCadetDifficulty] [[call]] [[BIS_fnc_addScriptedEventHandler]];</code>


|seealso= [[difficulty]], [[cadetMode]], [[hintCadet]], [[Arma_3:_Event_Handlers/ScriptedEventHandlers|Arma 3 Scripted Event Handlers]]
|seealso= [[difficulty]], [[cadetMode]], [[hintCadet]], [[Arma 3: Scripted Event Handlers|Arma 3 Scripted Event Handlers]]
}}
}}

Revision as of 22:02, 21 May 2021

Hover & click on the images for description

Description

Description:
Forces showCadetHints and showCadetWP global Cadet Arma 3 difficulty, returns previous settings.
Groups:
Difficulty

Syntax

Syntax:
forceCadetDifficulty [showCadetHints, showCadetWP]
Parameters:
showCadetHints: Boolean - showCadetHints difficulty
showCadetWP: Boolean - showCadetWP difficulty
Return Value:
Array of Booleans - [prev_showCadetHints, prev_showCadetWP]

Examples

Example 1:
private _previousSettings = forceCadetDifficulty [true, false];
Example 2:
private _fnc_forceCadetDifficulty = { params ["_OKButtonPressed"]; if (_OKButtonPressed) then { forceCadetDifficulty (switch (toLowerANSI configName ((configFile >> "CfgDifficultyPresets") select difficulty)) do { case "recruit"; case "regular": { // showCadetHints = 1; // showCadetWP = 1; [true, true] }; case "veteran": { // showCadetHints = 0; // showCadetWP = 1; [false, true] }; default { // showCadetHints = 0; // showCadetWP = 0; [false, false] }; }); }; }; [true] call _fnc_forceCadetDifficulty; [missionNamespace, "OnGameOptionsExited", _fnc_forceCadetDifficulty] call BIS_fnc_addScriptedEventHandler;

Additional Information

See also:
difficultycadetModehintCadetArma 3 Scripted Event Handlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note