forceGeneratorRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{ | {{RV|type=command | ||
| TKOH | | TKOH | ||
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|version2=1.34 | |version2=1.34 | ||
| Adds force generator to world. | | Adds force generator to world. | ||
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|x1= <code>[[forceGeneratorRTD]] 2</code> | |x1= <code>[[forceGeneratorRTD]] 2</code> | ||
|[[clearForcesRTD]] [[forceAtPositionRTD]] | |seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | ||
}} | }} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 00:41, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- RTD
Syntax
- Syntax:
- Syntax needed
- Parameters:
- index: Number - Index
- Return Value:
- Return value needed
Examples
- Example 1:
forceGeneratorRTD 2
Additional Information
- See also:
- clearForcesRTD forceAtPositionRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note