forceGeneratorRTD: Difference between revisions
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{{RV|type=command | |||
|game1= tkoh | |||
|version1= 1.00 | |||
| | |gr1= RTD | ||
|game2= arma3 | |||
|version2=1.34 | |||
| | |descr= Adds force generator to world. {{Feature|afm}} | ||
|s1= [[forceGeneratorRTD]] index | |||
| | |p1= index: [[Number]] - Index | ||
| [[ | |r1= [[Number]] - Force index | ||
|x1= <code>[[forceGeneratorRTD]] 2;</code> | |||
|x1= <code>[[forceGeneratorRTD]] 2</code> | |||
|seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | |||
}} | }} | ||
Revision as of 22:54, 16 August 2021
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceGeneratorRTD index
- Parameters:
- index: Number - Index
- Return Value:
- Number - Force index
Examples
- Example 1:
forceGeneratorRTD 2;
Additional Information
- See also:
- clearForcesRTD forceAtPositionRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note