forceGeneratorRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *game([0-9]) *= *[aA]rma +3 * " to "|game$1= arma3 ") |
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|version1= 1.00 | |version1= 1.00 | ||
|gr1= | |gr1= RTD | ||
|game2= arma3 | |game2= arma3 | ||
|version2=1.34 | |version2=1.34 | ||
|descr= Adds force generator to world. | |descr= Adds force generator to world. {{Feature|afm}} | ||
{{Feature|afm}} | |||
|s1= | |s1= [[forceGeneratorRTD]] index | ||
|p1= index: [[Number]] - Index | |p1= index: [[Number]] - Index | ||
|r1=[[Number]] - Force index | |r1= [[Number]] - Force index | ||
|x1= <code>[[forceGeneratorRTD]] 2</code> | |x1= <code>[[forceGeneratorRTD]] 2;</code> | ||
|seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | |seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | ||
}} | }} |
Revision as of 21:54, 16 August 2021
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceGeneratorRTD index
- Parameters:
- index: Number - Index
- Return Value:
- Number - Force index
Examples
- Example 1:
forceGeneratorRTD 2;
Additional Information
- See also:
- clearForcesRTD forceAtPositionRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note