forceMap: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | | ofp | ||
|1.27 | |1.27 | ||
|eff= local | |eff= local | ||
| | |gr1= Map | ||
| | |gr2= Interaction | ||
| | | Opens non-interactive main map in background that overrides user screen. <br><br> | ||
{{Feature | Warning | When map is forced with this command, the user is able to fire but cannot see the world, just the map. The map cannot be closed manually and the user can get stuck requiring the game restart. Make sure you provide scripted mechanics to resolve this, should you need to force the map.}}<br> | |||
To force open interactive map use [[openMap]] command. | |||
| [[Nothing]] | | '''forceMap''' show | ||
|p1= show: [[Boolean]] | |||
| [[Nothing]] | |||
|x1= < | |x1= <code>[[forceMap]] [[true]]</code> | ||
|seealso= [[forcedMap]], [[showMap]], [[shownMap]], [[openMap]], [[visibleMap]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt class="note"> | <dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | ||
<dt class="note"> | <dt class="note">[[User:Manny|Manny]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Manually opening the map afterwards won't close the map. Actually it will open the "real" map on top of the forced map, and closing the (top) map with the ''m''-key again will still show the forcefully opened map. (ArmA 1.05) | Manually opening the map afterwards won't close the map. Actually it will open the "real" map on top of the forced map, and closing the (top) map with the ''m''-key again will still show the forcefully opened map. (ArmA 1.05) | ||
Line 40: | Line 39: | ||
</dl> | </dl> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96|FORCEMAP]] | [[Category:Scripting Commands OFP 1.96|FORCEMAP]] | ||
[[Category:Scripting Commands OFP 1.46|FORCEMAP]] | [[Category:Scripting Commands OFP 1.46|FORCEMAP]] | ||
{{GameCategory|arma1|Scripting Commands}} | |||
{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | |||
{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 00:41, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- MapInteraction
Syntax
- Syntax:
- Syntax needed
- Parameters:
- show: Boolean
- Return Value:
- Return value needed
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Ceeeb
- In OFP v1.96, the mapAnim series of commands, together with forceMap can only be used in the intro and mission, as it is not possible to access the map from the outro. (not checked, sourced from an old copy of the OFPEC comref)
- Manny
- Manually opening the map afterwards won't close the map. Actually it will open the "real" map on top of the forced map, and closing the (top) map with the m-key again will still show the forcefully opened map. (ArmA 1.05)
Categories:
- Stubs
- Scripting Commands
- Command Group: Map
- Command Group: Interaction
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands