forceRespawn

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Revision as of 22:31, 8 September 2015 by Killzone Kid (talk | contribs) (description)
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Description

Description:
Forces unit to respawn. The effect as if the player pressed RESPAWN button in the game pause menu, the unit is killed only there is no "so and so was killed" message and no score adjustment.
Groups:
Uncategorised

Syntax

Syntax:
forceRespawn unit
Parameters:
unit: Object
Return Value:
Nothing

Examples

Example 1:
forceRespawn player;

Additional Information

See also:
playerRespawnTimesetPlayerRespawnTime

Notes

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Notes

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