Difference between revisions of "forceSpeed"

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[[Category:Scripting Commands|FORCESPEED]]
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{{Command|= Comments
[[Category:Scripting Commands ArmA|FORCESPEED]]
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____________________________________________________________________________________________
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| arma |= Game name
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|1.00|= Game version
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____________________________________________________________________________________________
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| Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s. |DESCRIPTION=
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____________________________________________________________________________________________
  
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| object '''forceSpeed''' speed |SYNTAX=
  
<h2 style="color:#000066">''title '' ''' forceSpeed  '' [text1, text2, ...]'''''</h2>
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|p1= object: [[Object]] |PARAMETER1=
  
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|p2= speed: [[Number]] (in m/s) |PARAMETER2=
  
'''Operand types:'''
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| [[Nothing]] |RETURNVALUE=
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____________________________________________________________________________________________
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|x1= <code>_helicopter [[forceSpeed]] 150;</code>|=
  
'''object''': [[Object]]
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| [[forceWalk]], [[isWalking]], [[isForcedWalk]], [[getSpeed]] |SEEALSO=
  
'''speed''': [[Number]]
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}}
  
'''Type of returned value:'''
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<h3 style="display:none">Notes</h3>
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<dl class="command_description">
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<!-- Note Section BEGIN -->
  
[[Nothing]]
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<dd class="notedate">Posted on 17:02, 2 March 2007 (CET)
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<dt class="note>'''[[User:Donnervogel|Donnervogel]]'''<dd class="note">Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
  
'''Compatibility:'''
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<dd class="notedate">Posted on 9 February 2008
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<dt class="note>'''[[User:Kronzky|Kronzky]]'''
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<dd class="note">Does not seem to do ''anything'' at the current time (V1.08.5163)
  
Version 2.92 required.
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<dd class="notedate">Posted on 14 December 2011
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<dt class="note>'''[[User:Igneous01|Igneous01]]'''
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<dd class="note">If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)
  
'''Description:'''
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<!-- Note Section END -->
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</dl>
  
Force the speed of the given object.
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<h3 style="display:none">Bottom Section</h3>
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[[Category:Scripting Commands|FORCESPEED]]
 +
[[Category:Scripting Commands ArmA|FORCESPEED]]
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[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
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[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 15:39, 7 April 2019

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.

Syntax

Syntax:
object forceSpeed speed
Parameters:
object: Object
speed: Number (in m/s)
Return Value:
Nothing

Examples

Example 1:
_helicopter forceSpeed 150;

Additional Information

Multiplayer:
-
See also:
forceWalkisWalkingisForcedWalkgetSpeed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
Posted on 9 February 2008
Kronzky
Does not seem to do anything at the current time (V1.08.5163)
Posted on 14 December 2011
Igneous01
If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)

Bottom Section