Difference between revisions of "forceSpeed"

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{{Command|= Comments
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{{RV|type=command
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| arma |= Game name
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| arma1
  
|1.00|= Game version
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|1.00
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| Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is km/h. |= Description
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|gr1= Object Manipulation
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| object '''forceSpeed''' speed |= Syntax
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| Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.
  
|p1= object: [[Object]] |= Parameter 1
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| object '''forceSpeed''' speed
  
|p2= speed: [[Number]] (in km/h) |= Parameter 2
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|p1= object: [[Object]]
  
| [[Nothing]] |= Return value
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|p2= speed: [[Number]] (in m/s)
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|x1=_helicopter forceSpeed 150
 
  
| |= See also
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| [[Nothing]]
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|x1= <code>_helicopter [[forceSpeed]] 150;</code>
  
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|seealso= [[forceWalk]], [[isWalking]], [[isForcedWalk]], [[getSpeed]]
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
<!-- Note Section BEGIN -->
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<dt><dt>
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<dd class="notedate">Posted on 17:02, 2 March 2007 (CET)</dd>
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<dt class="note>'''[[User:Donnervogel|Donnervogel]]'''<dd class="note">Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
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<dt><dt>
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<dd class="notedate">Posted on 9 February 2008</dd>
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<dt class="note>'''[[User:Kronzky|Kronzky]]'''
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<dd class="note">Does not seem to do ''anything'' at the current time (V1.08.5163)
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<dt><dt>
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<dd class="notedate">Posted on 14 December 2011</dd>
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<dt class="note>'''[[User:Igneous01|Igneous01]]'''
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<dd class="note">If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)
  
<dd class="notedate">Posted on 17:02, 2 March 2007 (CET)</dd>
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</dl>
<dt class="note>'''[[User:Donnervogel|Donnervogel]]'''</dt><dd class="note">Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.</dd>
 
  
<dd class="notedate">Posted on 9 February 2008</dd>
 
<dt class="note>'''[[User:Kronzky|Kronzky]]'''</dt>
 
<dd class="note">Does not seem to do ''anything'' at the current time (V1.08.5163)</dd>
 
  
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{{GameCategory|arma1|Scripting Commands}}
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{{GameCategory|arma2|Scripting Commands}}
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{{GameCategory|arma3|Scripting Commands}}
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{{GameCategory|tkoh|Scripting Commands}}
  
<!-- Note Section END -->
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<dl class="command_description">
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<dt></dt>
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<dd class="notedate">Posted on May 1, 2020 - 03:21 (UTC)</dd>
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<dt class="note">[[User:TMZulu|TMZulu]]</dt>
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<dd class="note">
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This command must be executed on the client to which the object/unit is local and will only take effect where the unit is local. If locality changes, the command must be reapplied.
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</dd>
 
</dl>
 
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|FORCESPEED]]
 
[[Category:Scripting Commands ArmA|FORCESPEED]]
 
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 01:49, 6 April 2021

Hover & click on the images for descriptions

Description

Description:
Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.

Syntax

Syntax:
object forceSpeed speed
Parameters:
object: Object
speed: Number (in m/s)
Return Value:
Nothing

Examples

Example 1:
_helicopter forceSpeed 150;

Additional Information

See also:
forceWalkisWalkingisForcedWalkgetSpeed
Groups:
Object Manipulation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
Posted on 9 February 2008
Kronzky
Does not seem to do anything at the current time (V1.08.5163)
Posted on 14 December 2011
Igneous01
If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)
Posted on May 1, 2020 - 03:21 (UTC)
TMZulu
This command must be executed on the client to which the object/unit is local and will only take effect where the unit is local. If locality changes, the command must be reapplied.