Difference between revisions of "forceSpeed"
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− | | Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s. |= | + | | Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s. |DESCRIPTION= |
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− | | object '''forceSpeed''' speed |= | + | | object '''forceSpeed''' speed |SYNTAX= |
− | |p1= object: [[Object]] |= | + | |p1= object: [[Object]] |PARAMETER1= |
− | |p2= speed: [[Number]] (in m/s) |= | + | |p2= speed: [[Number]] (in m/s) |PARAMETER2= |
− | | [[Nothing]] |= | + | | [[Nothing]] |RETURNVALUE= |
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|x1= <code>_helicopter [[forceSpeed]] 150;</code>|= | |x1= <code>_helicopter [[forceSpeed]] 150;</code>|= | ||
− | | [[forceWalk]], [[isWalking]], [[isForcedWalk]], [[getSpeed]] |= | + | | [[forceWalk]], [[isWalking]], [[isForcedWalk]], [[getSpeed]] |SEEALSO= |
}} | }} |
Revision as of 14:39, 7 April 2019
Hover & click on the images for descriptions
Description
- Description:
- Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.
Syntax
- Syntax:
- object forceSpeed speed
- Parameters:
- object: Object
- speed: Number (in m/s)
- Return Value:
- Nothing
Examples
- Example 1:
-
_helicopter forceSpeed 150;
Additional Information
- See also:
- forceWalkisWalkingisForcedWalkgetSpeed
- Groups:
- Uncategorised
Notes
Notes
- Posted on 17:02, 2 March 2007 (CET)
- Donnervogel
- Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
- Posted on 9 February 2008
- Kronzky
- Does not seem to do anything at the current time (V1.08.5163)
- Posted on 14 December 2011
- Igneous01
- If a unit (man) has forceSpeed set to anything under jogging (walking only) the unit will refuse to get into vehicles. He will automatically be unassigned from a vehicle everytime he is ordered to get in (via scripts or direct action)
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Arma: Scripting Commands
- Arma: New Scripting Commands
- Command Group: Uncategorised
- Pages with broken file links
- Introduced with Arma version 1.00
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Vehicle Assignment
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters