forceSpeed: Difference between revisions

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<dd class="note">Does not seem to do ''anything'' at the current time (V1.08.5163)</dd>
<dd class="note">Does not seem to do ''anything'' at the current time (V1.08.5163)</dd>


<dd class="notedate">Posted on 11 February 2009</dd>
<dt class="note>'''[[User:AMontoya|AMontoya]]'''</dt>
<dd class="note"> It seems to force a speed limit on the unit. However, the vehicle tends to accelerate up to that speed, then slow down when it hits the limit, then repeats, which gives the vehicle awkward-looking driving dynamics. </dd>


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Revision as of 23:31, 11 February 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is km/h.
Groups:
Uncategorised

Syntax

Syntax:
object forceSpeed speed
Parameters:
object: Object
speed: Number (in km/h)
Return Value:
Nothing

Examples

Example 1:
_helicopter forceSpeed 150

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
Posted on 9 February 2008
Kronzky
Does not seem to do anything at the current time (V1.08.5163)

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