Difference between revisions of "fuel"

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Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the [[fuel]] command is called. They return a value greater than 0.98 and less than 1.
 
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the [[fuel]] command is called. They return a value greater than 0.98 and less than 1.
  
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Latest revision as of 20:17, 3 June 2020

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Checks how much fuel is left in the gas tank of a vehicle.

Syntax

Syntax:
fuel vehicle
Parameters:
vehicle: Object
Return Value:
Number - The returned number is in range 0 (empty tank) to 1 (full tank).

Examples

Example 1:
if (fuel vehicle player == 0) then {hint "The vehicle is out of fuel!"};

Additional Information

See also:
setFuelsetFuelCargogetFuelCargo

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

UNN
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.

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