get3DENMissionAttribute: Difference between revisions
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| Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. | | Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. For a list of all available mission attributes see [[Eden_Editor:_Setting_Attributes#Scenario|Mission Attributes]]. | ||
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | {{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | ||
|DESCRIPTION= | |DESCRIPTION= |
Revision as of 21:15, 16 March 2020
Description
- Description:
- Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- section get3DENMissionAttribute class
- Parameters:
- section: String - attribute section
- class: String - attribute name
- Return Value:
- Anything
Examples
- Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");
Additional Information
- See also:
- set3DENMissionAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 26, 2016 - 16:54 (UTC)
- Revo
-
The class names of the vanilla sections are:
- General
- Scenario
- Environment
- Intel
- Multiplayer
- Multiplayer
- Garbage Collection
- GarbageCollection
- Preferences
- Preferences