Difference between revisions of "getAmmoCargo"

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{{Command|= Comments
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{{RV|type=command
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| arma3 |= Game name
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|game1= arma3
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|version1= 0.56
  
|0.56|= Game version
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|arg= global
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| Returns the amount of ammo resources in the cargo space of a repair vehicle.  |= Description
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|gr1= Vehicle Inventory
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| '''getAmmoCargo''' vehicle |= Syntax
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|descr= Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle.
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{{Feature | Informative | Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to rearm other vehicles is -1. (Prior to that the value was negative infinity)}}
  
|p1= vehicle: [[Object]] |= Parameter 1
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|s1= [[getAmmoCargo]] vehicle
  
| [[Number]] |= RETURNVALUE
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|p1= vehicle: [[Object]]
  
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|r1= [[Number]] - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]]
  
|x1= <code>value = getAmmoCargo myVehicleName;</code>|= EXAMPLE1
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|x1= <sqf>value = getAmmoCargo myVehicleName;</sqf>
  
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|seealso= [[setAmmoCargo]] [[getFuelCargo]] [[getRepairCargo]]
 
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}}
| [[setAmmoCargo]] |= SEEALSO
 
  
|  |= MPBEHAVIOUR
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<dl class="command_description">
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}}
 
  
<h3 style='display:none'>Notes</h3>
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<dt></dt>
<dl class='command_description'>
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<dd class="notedate">Posted on December 22, 2014 - 17:16 (UTC)</dd>
<!-- Note Section BEGIN -->
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<dt class="note">[[User:AgentRevolution|AgentRev]]</dt>
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<dd class="note">
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'''Prior to {{arma3}} v1.94''' If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br>
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If the vehicle is unable to carry that type of cargo, it returns [[Number#Number_Type|-1.#IND]], which you should check for using [[finite]] or [[a_less_b | <]] 0.
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</dd>
  
<!-- Note Section END -->
 
 
</dl>
 
</dl>
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle.
Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to rearm other vehicles is -1. (Prior to that the value was negative infinity)
Groups:
Vehicle Inventory

Syntax

Syntax:
getAmmoCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getAmmoCargo myVehicleName;

Additional Information

See also:
setAmmoCargo getFuelCargo getRepairCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 22, 2014 - 17:16 (UTC)
AgentRev
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.