Difference between revisions of "getAmmoCargo"
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− | {{ | + | {{RV|type=command |
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− | | arma3 |= | + | |game1= arma3 |
+ | |version1= 0.56 | ||
− | | | + | |arg= global |
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− | | | + | |gr1= Vehicle Inventory |
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− | | | + | |descr= Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle. |
+ | {{Feature | Informative | Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to rearm other vehicles is -1. (Prior to that the value was negative infinity)}} | ||
− | | | + | |s1= [[getAmmoCargo]] vehicle |
− | | [[ | + | |p1= vehicle: [[Object]] |
+ | |r1= [[Number]] - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]] | ||
− | |x1= < | + | |x1= <sqf>value = getAmmoCargo myVehicleName;</sqf> |
− | + | |seealso= [[setAmmoCargo]] [[getFuelCargo]] [[getRepairCargo]] | |
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− | | [[setAmmoCargo]] | ||
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}} | }} | ||
− | + | <dl class="command_description"> | |
− | <dl class= | ||
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− | < | + | <dt></dt> |
− | < | + | <dd class="notedate">Posted on 2014-12-22 - 17:16 (UTC)</dd> |
− | <dd class="notedate">Posted on | + | <dt class="note">[[User:AgentRevolution|AgentRev]]</dt> |
− | <dt class="note">[[User:AgentRevolution| | ||
<dd class="note"> | <dd class="note"> | ||
− | If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br | + | '''Prior to {{arma3}} v1.94''' If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br> |
− | If the vehicle is unable to carry that type of cargo, it returns [[Number#Number_Type|-1.#IND]], which you should check for using [[finite]]. | + | If the vehicle is unable to carry that type of cargo, it returns [[Number#Number_Type|-1.#IND]], which you should check for using [[finite]] or [[a_less_b | <]] 0. |
</dd> | </dd> | ||
+ | |||
</dl> | </dl> | ||
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Latest revision as of 00:13, 14 May 2023
Description
- Description:
- Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle.
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- getAmmoCargo vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is !alive or isNull
Examples
- Example 1:
Additional Information
- See also:
- setAmmoCargo getFuelCargo getRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note