getAmmoCargo

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Description

Description:
Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle.

Template:Informative
Groups:
Object Manipulation

Syntax

Syntax:
getAmmoCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getAmmoCargo myVehicleName;

Additional Information

See also:
setAmmoCargogetFuelCargogetRepairCargo

Notes

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Notes

Bottom Section

Posted on December 22, 2014 - 17:16 (UTC)
AgentRev
Prior to Arma 3 v1.93.145625 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.