getDiverState: Difference between revisions

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Revision as of 21:43, 31 August 2019

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.95|1.95]]
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Description

Description:
Returns true when object is in diver state i.e. when unit would put diving goggles on.

Diving goggles remove blurriness underwater, however when assigned, they do not appear on the face of the unit until the unit steps into the water. This command allows to detect the moment when the goggles are visible. If the unit doesn't have diving goggles assigned, this command would still return true at appropriate time if the unit steps into the water.
Groups:
Uncategorised

Syntax

Syntax:
getDiverState unit
Parameters:
unit: Object
Return Value:
Boolean - true when diving goggles are visible

Examples

Example 1:
_gogglesOn = getDiverState player;

Additional Information

See also:
gogglesremoveGogglesaddGoggles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.95]][[ Category: arma3dev: New Scripting Commands | GETDIVERSTATE]][[ Category: arma3dev: Scripting Commands | GETDIVERSTATE]]

Notes

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