Difference between revisions of "getFuelCargo"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " |r1=[[" to " |r1= [[")
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{RV|type=command
 
{{RV|type=command
  
| arma3
+
|game1= arma3
 
+
|version1= 0.56
|0.56
 
  
 
|arg= global
 
|arg= global
Line 9: Line 8:
 
|gr1= Vehicle Inventory
 
|gr1= Vehicle Inventory
  
| Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle.
+
|descr= Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle.
{{Feature | Informative | Since Arma 3 v1.94.145939 the return value for vehicles that are not configured to have ability to refuel other vehicles is -1. (Prior to that the value was negative infinity)}}
+
{{Feature | Informative | Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to refuel other vehicles is -1. (Prior to that the value was negative infinity)}}
  
| '''getFuelCargo''' vehicle
+
|s1= [[getFuelCargo]] vehicle
  
 
|p1= vehicle: [[Object]]
 
|p1= vehicle: [[Object]]
  
| [[Number]] - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]]
+
|r1= [[Number]] - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]]
  
 
|x1= <code>value = [[getFuelCargo]] myVehicleName;</code>
 
|x1= <code>value = [[getFuelCargo]] myVehicleName;</code>
Line 23: Line 22:
 
}}
 
}}
  
 +
<dl class="command_description">
  
<!-- CONTINUE Notes -->
+
<dt></dt>
<dl class="command_description">
 
 
<dd class="notedate">Posted on December 22, 2014 - 17:16 (UTC)</dd>
 
<dd class="notedate">Posted on December 22, 2014 - 17:16 (UTC)</dd>
 
<dt class="note">[[User:AgentRevolution|AgentRev]]</dt>
 
<dt class="note">[[User:AgentRevolution|AgentRev]]</dt>
 
<dd class="note">
 
<dd class="note">
'''Prior to Arma 3 v1.93.145625''' If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br>
+
'''Prior to Arma 3 v1.94''' If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br>
 
If the vehicle is unable to carry that type of cargo, it returns [[Number#Number_Type|-1.#IND]], which you should check for using [[finite]] or [[a_less_b | <]] 0.
 
If the vehicle is unable to carry that type of cargo, it returns [[Number#Number_Type|-1.#IND]], which you should check for using [[finite]] or [[a_less_b | <]] 0.
 
</dd>
 
</dd>
  
 +
<dt><dt>
 
<dd class="notedate">Posted on September 6, 2019 - 07:19 (UTC)</dd>
 
<dd class="notedate">Posted on September 6, 2019 - 07:19 (UTC)</dd>
 
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
 
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
 
<dd class="note">If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0</dd>
 
<dd class="note">If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0</dd>
 +
 
</dl>
 
</dl>
<!-- DISCONTINUE Notes -->
 

Latest revision as of 23:47, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle.
Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to refuel other vehicles is -1. (Prior to that the value was negative infinity)
Groups:
Vehicle Inventory

Syntax

Syntax:
getFuelCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getFuelCargo myVehicleName;

Additional Information

See also:
setFuelCargogetAmmoCargogetRepairCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 22, 2014 - 17:16 (UTC)
AgentRev
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.
Posted on September 6, 2019 - 07:19 (UTC)
killzone_kid
If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0