getFuelCargo: Difference between revisions

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<dd class="notedate">Posted on December 22, 2014 - 17:16 (UTC)</dd>
<dd class="notedate">Posted on December 22, 2014 - 17:16 (UTC)</dd>

Revision as of 14:23, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Vehicle Inventory

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Number - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getFuelCargo myVehicleName;

Additional Information

See also:
setFuelCargogetAmmoCargogetRepairCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 22, 2014 - 17:16 (UTC)
AgentRev
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.
Posted on September 6, 2019 - 07:19 (UTC)
killzone_kid
If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0