getFuelCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (See also)
mNo edit summary
Line 45: Line 45:
<dd class="note">
<dd class="note">
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/>
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/>
If the vehicle is not [[alive]], the returned value is always [[nil]].
If the vehicle is not [[alive]], it always returns [[Nothing]].
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 19:44, 22 December 2014

Hover & click on the images for description

Description

Description:
Returns the fuel amount (between 0 and 1) in the cargo space of a refuelling vehicle.
Groups:
Uncategorised

Syntax

Syntax:
getFuelCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number

Examples

Example 1:
value = getFuelCargo myVehicleName;

Additional Information

See also:
setFuelCargogetAmmoCargogetRepairCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 22, 2014 - 17:16 (UTC)
AgentRevolution
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.
If the vehicle is not alive, it always returns Nothing.