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Revision as of 13:23, 12 June 2021 by Lou Montana (talk | contribs) (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
- Description needed
- Vehicle Inventory
- Syntax needed
- vehicle: Object
- Return Value:
- Number - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is !alive or isNull
- Example 1:
value = getFuelCargo myVehicleName;
- See also:
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 22, 2014 - 17:16 (UTC)
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.
- Posted on September 6, 2019 - 07:19 (UTC)
- If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0