Difference between revisions of "getHit"

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m (template:command argument fix)
m (template:command argument fix)
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| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|= Description
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| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|DESCRIPTION=
 
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| vehicle '''getHit''' selection |= Syntax
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| vehicle '''getHit''' selection |SYNTAX=
  
 
|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
 
|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=

Revision as of 14:40, 7 April 2019

Introduced with Arma 3 version 1.321.32Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns selection damage. Same as getHitPointDamage only argument is selection part instead of hit point. Note: Some part names are in Czech; see translation table.

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number or Nothing when invalid input is given

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on September 11, 2018 - 19:39 (UTC)
HazJ
This command is now available in ArmA 2. As of 1.64 EOL patch.