getHit: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| arma 3 |= Game name
| arma3 |Game name=
|1.32|= Game version


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| 1.32|Game version=
 
|game2= arma2oa |Game2 name=


| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. |= Description
|version2= 1.64 |Game2 version=
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| '''getHit''' selection |= Syntax
|arg= global|Multiplayer Arguments=


|p1= selection: [[String]] - selection part name |= PARAMETER1
|gr1= Object Manipulation |GROUP1=
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| [[Number]] |= RETURNVALUE
| Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
{{Informative | Some part names are in Czech; see [[Translations|translation table]].}} |DESCRIPTION=
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| vehicle [[getHit]] selection |SYNTAX=


|x1= <code>[[player]] [[getHit]] "head";</code> |= EXAMPLE1
|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=


|x2= <code>_car [[getHit]] "motor";</code> |= EXAMPLE2
|p2= selection: [[String]] - selection part name |PARAMETER2=


| [[Number]] (prior to Arma 3 v1.93.145625, [[Nothing]] was return when invalid ''selection'' was given) |RETURNVALUE=
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| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]]|= SEEALSO
|x1= <code>[[player]] [[getHit]] "head";</code> |EXAMPLE1=


| |= MPBEHAVIOUR
|x2= <code>_car [[getHit]] "motor";</code> |EXAMPLE2=
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| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]] |SEEALSO=
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}}



Revision as of 10:26, 24 September 2020

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number (prior to Arma 3 v1.93.145625, Nothing was return when invalid selection was given)

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex

Notes

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Only post proven facts here! Add Note

Notes

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