Difference between revisions of "getHit"

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{{Command|= Comments
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{{Command|Comments=
 
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| arma 3 |= Game name
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| arma3 |Game name=
|1.32|= Game version
 
|arg= global|= Arguments in MP
 
  
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| 1.32|Game version=
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|game2= arma2oa |Game2 name=
  
| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|= Description
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|version2= 1.64 |Game2 version=
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| vehicle '''getHit''' selection |= Syntax
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|arg= global|Multiplayer Arguments=
  
|p1= vehicle : [[Object]] - vehicle to be queried |= PARAMETER1
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|gr1= Object Manipulation |GROUP1=
|p2= selection: [[String]] - selection part name |= PARAMETER2
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| [[Number]] or [[Nothing]] on non-existing vehicle or selection|= RETURNVALUE
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| Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
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{{Informative | Some part names are in Czech; see [[Translations|translation table]].}} |DESCRIPTION=
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| vehicle [[getHit]] selection |SYNTAX=
  
|x1= <code>[[player]] [[getHit]] "head";</code> |= EXAMPLE1
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|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
  
|x2= <code>_car [[getHit]] "motor";</code> |= EXAMPLE2
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|p2= selection: [[String]] - selection part name |PARAMETER2=
  
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| [[Number]] (prior to Arma 3 v1.93.145625, [[Nothing]] was return when invalid ''selection'' was given) |RETURNVALUE=
 
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| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]|= SEEALSO
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|x1= <code>[[player]] [[getHit]] "head";</code> |EXAMPLE1=
  
| |= MPBEHAVIOUR
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|x2= <code>_car [[getHit]] "motor";</code> |EXAMPLE2=
 
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| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]] |SEEALSO=
 
}}
 
}}
  

Latest revision as of 09:26, 24 September 2020

Introduced with Arma 3 version 1.321.32Introduced with Arma 2: Operation Arrowhead version 1.641.64Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see translation table.

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number (prior to Arma 3 v1.93.145625, Nothing was return when invalid selection was given)

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex
Groups:
Object Manipulation

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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